Campaign launcher

Test your brand inside mobile games — free, safe, and in 3 clicks.

Launch in 3 clicks

STEP 1:

Upload

Add your logo, video and other details — no new assets needed.

STEP 2:

Preview

See your brand live inside Candy Crush in minutes.

STEP 3:

Share

Show the mock-up to your team or partners, quickly and safely.

Get started

What to expect in-game

TOUCHPOINT #1

Branded button

Players choose to engage through a branded button, creating a safe and positive touchpoint.

>32%

opt-in rate

+12 sec

more time spent with the brand

340M

Mobile gamers across the globe

>30%

Engagement rate on average

52s

On average spent with a brand

TOUCHPOINT #2

Rewarded video

Your existing video runs as a rewarded format, capturing focused, voluntary attention.

>85%

video completion rate

>90%

viewability

340M

Mobile gamers across the globe

>30%

Engagement rate on average

52s

On average spent with a brand

TOUCHPOINT #3

Branded reward

Players unlock a small in-game reward tied to your brand, turning exposure into measurable impact.

37 sec

on average spent with a brand

Up to +3%

purchase intent

340M

Mobile gamers across the globe

>30%

Engagement rate on average

52s

On average spent with a brand

TOUCHPOINT #1

Branded button

Players choose to engage through a branded button, creating a safe and positive touchpoint.

>32%

opt-in rate

+12 sec

more time spent with the brand

340M

Mobile gamers across the globe

>30%

Engagement rate on average

52s

On average spent with a brand

TOUCHPOINT #2

Rewarded video

Your existing video runs as a rewarded format, capturing focused, voluntary attention.

>85%

video completion rate

>90%

viewability

340M

Mobile gamers across the globe

>30%

Engagement rate on average

52s

On average spent with a brand

TOUCHPOINT #3

Branded reward

Players unlock a small in-game reward tied to your brand, turning exposure into measurable impact.

37 sec

on average spent with a brand

Up to +3%

purchase intent

340M

Mobile gamers across the globe

>30%

Engagement rate on average

52s

On average spent with a brand

Success stories

Case study

Quaker Chewy

How a leading snack brand fueled a 49.2% lift in purchase intent.

Case study

Theraflu

Unlocking +13.3% lift in purchase intent through casual gaming.

Case study

Sensodyne

Reaching millennial moms with high-attention gaming media.

Case study

Doritos / Oreo

Snack brands turned gameplay into brand play—40% CTR and 43 seconds of engagement.

Case study

Tide

A leading household brand saw a 26% lift in purchase intent—here’s how.

Case study

Jameson

Spirits brands kept players engaged, achieving 38% CTR and 39 seconds of interaction.

Case study

Ford / Mercedes

Automotive brands rev up engagement—37% CTR, 32 seconds per session.

Case study

Airbnb

Travel & hospitality ads captivated players, driving a 32% CTR and 51-second engagement.

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